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a
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b
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c
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m
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v
- _ -
_nvctrl_ext_info_data :
NVCtrl.c
_SC_STRING :
disasm_shader.c
_SFR_STRING :
disasm_shader.c
_SP_STRING :
disasm_shader.c
_SWZ_STRING :
disasm_shader.c
- a -
agp_base :
re.c
agp_size :
re.c
all_regs :
re.h
,
re.c
allregmapping_after :
re.c
allregmapping_before :
re.c
- b -
begin_end_data :
objects.c
bool_data :
objects.c
- c -
card_family :
re.h
,
re.c
card_type :
re.c
cur_length_in :
objects.c
cur_offset_in :
objects.c
cur_offset_out :
objects.c
- d -
dither_str :
objects.c
dma_access :
objects.c
dma_opcode_name :
re.c
dma_target :
objects.c
dmarecs :
objects.c
- f -
fb :
re.h
,
re.c
fb_size :
re.h
,
re.c
fd :
re.c
fifo_channel :
re.h
,
main.c
fifo_channels :
re.c
fifo_mode_before :
main.c
fp :
disasm_shader.c
- g -
gl_data :
objects.c
gl_logic_op :
objects.c
- i -
iaddr :
disasm_shader.c
ignore_regs :
re.c
init_ok :
re.c
inst :
disasm_shader.c
- m -
mappings :
re.c
mt_object_list :
objects.c
- n -
next_rec :
objects.c
nv04_context_surfaces_3d_cmft :
objects.c
nv04_context_surfaces_3d_type :
objects.c
nv04_dx5_bfunc :
objects.c
nv04_dx5_cullmode :
objects.c
nv04_dx5_func :
objects.c
nv04_dx5_shademode :
objects.c
nv04_dx5_textureblend :
objects.c
nv04_dx5_tx_color :
objects.c
nv04_dx5_wrap :
objects.c
nv04_gdi_rectangle_text_format :
objects.c
nv04_image_pattern_format :
objects.c
nv04_image_pattern_select :
objects.c
nv04_image_pattern_shape :
objects.c
nv04_multitex_alpha :
objects.c
nv04_multitex_arg :
objects.c
nv04_multitex_color :
objects.c
nv04_multitex_operation :
objects.c
nv04_operations :
objects.c
nv04_scaled_image_from_memory_format :
objects.c
nv04_stencilop :
objects.c
nv04_surface_format :
objects.c
nv05_image_from_cpu_format :
objects.c
nv05_scaled_image_from_memory_conversion :
objects.c
nv10_fog_coord_dist :
objects.c
nv10_fog_mode :
objects.c
nv10_light_model_color_control :
objects.c
nv10_prim_2d :
objects.c
nv10_rc_bias :
objects.c
nv10_rc_cu_alpha :
objects.c
nv10_rc_cu_rgb :
objects.c
nv10_rc_input :
objects.c
nv10_rc_mapping :
objects.c
nv10_rc_scale :
objects.c
nv10_tx_anisotropy :
objects.c
nv10_tx_format :
objects.c
nv20_point_sprite_r_mode :
objects.c
nv20_tx_shader_cull_mode :
objects.c
nv20_tx_shader_op :
objects.c
NV20VP_TX_SWIZZLE :
nv40_vtxprog.c
,
nv30_vtxprog.c
,
nv20_vtxprog.c
nv30_tx_filter :
objects.c
nv30_tx_format :
objects.c
nv30_tx_type :
objects.c
nv30_tx_wrap :
objects.c
NV30FP_ARITH_OP :
nv30_fragprog.c
NV30FP_BRANCH_OP :
nv30_fragprog.c
NV30FP_TX_SWIZZLE :
nv30_fragprog.c
nv3_imem :
objects.c
nv40_tx_anisotropy :
objects.c
nv_context_color_format :
objects.c
nv_dac_format :
objects.c
nv_mono_format :
objects.c
nv_objects :
objects.c
nvctrl_ext_info :
NVCtrl.c
nvctrl_extension_hooks :
NVCtrl.c
nvctrl_extension_name :
NVCtrl.c
NVVP_TX_SOP :
shader_common.h
,
nv20_vtxprog.c
NVVP_TX_SOP_COUNT :
shader_common.h
,
nv20_vtxprog.c
NVVP_TX_VOP :
shader_common.h
,
nv20_vtxprog.c
NVVP_TX_VOP_COUNT :
shader_common.h
,
nv20_vtxprog.c
- o -
ops :
disasm_shader.c
- r -
regl :
regl.h
,
regl.c
- u -
user_data_print :
re.c
,
objects.h
- v -
vertex_data_type :
objects.c
vp :
disasm_shader.c
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